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$4 Billion On Microtransactions Last Year
Microtransactions are big business at Activision Blizzard. The company said today in an earnings report that revenue from “in-game net bookings,” which include things like DLC sales, loot boxes, and in-app purchases on mobile games, reached $4 billion for 2017. During the fourth quarter alone, Activision Blizzard brought in over $1 billion for in-game net...
Booming business of esports sets sights on conquering mainstream audiences
The year since the first event in 2017 has been an extraordinary one for the esports industry. According to research by CB Insights, esports were projected to bring in between $500 million and $1.1 billion in revenue last year. The firm now counts more than 300 esports leagues in existence. And since 2012, privately held...
The Power of the Gamers
Gamers have a lot of control over how publishers use them. Here is one example of how a League decided to move from Twitch to Facebook and now there is a boycott of the leagues events…. provided by
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MOST WATCHED GAMES ON TWITCH  Every month, we will publish the top games on Twitch by total hours watched. The ranking can be filtered on both esports hours and total overall hours. Esports hours consists of content from professionally organized esports competitions and does not include individual (pro-player) streams. This content combined with consumer content makes up the total...
Top 100 Streamers
Top 100 Twitch Users by Channel Views HOME / TOP LISTS / TOP 100 TWITCH USERS BY CHANNEL VIEWS read more
US Game Industry 2017 Revenue Over $36 Billion
Apparently there are many different was to determine the revenue for the video game industry. The US game industry raked in $37 billion in 2017 according to a press release from the Entertainment Software Association. The Entertainment Software Association (or ESA) is an organization that represents the interests of US video game hardware and software producers....
NBA Launching their own eSport League
The teams in the basketball gaming league will be managed by actual NBA franchises. It will start with eight to twelve teams and eventually the NBA expects all 30 to be represented in the gaming league. read this and this    
Permanent Franchises Change the Landscape
Permanent eSport Franchises (Teams) change the landscape. Previously, franchises were stayed around long enough to see if they could cash in. Many franchises have come and gone. But with permanent franchises, there is a long term play that will change the way players, sponsors and game developers approach the eSport industry. Take a read at...
Goldman Sachs
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