US Game Industry 2017 Revenue Over $36 Billion

Apparently there are many different was to determine the revenue for the video game industry.

The US game industry raked in $37 billion in 2017 according to a press release from the Entertainment Software Association.

The Entertainment Software Association (or ESA) is an organization that represents the interests of US video game hardware and software producers. The ESA is responsible for the creation of the ESRB (Entertainment Software Rating Board) and E3(Electronic Entertainment Expo). Among their industry efforts is the publication of data relating to the industry as a whole, and the numbers for 2017 have just been released by the organization.

2017 has shaped up to be a good year for the industry overall with $37 billion in total revenue. Hardware & peripheral sales clocked in at $6.9 billion compared to $5.8 billion in 2016. Software sales (which includes in-game purchases like microtransactions and subscription services) made $29.1 billion compared to last year’s $24.6 billion. Overall, the US game industry has seen an 18% increase in revenue in the last year.

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